sgdk: FrameSprite Struct Reference

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FrameSprite Struct Reference

`#include <sprite_eng.h>`

List of all members.

## Public Attributes

VDPSprite | vdpSprite
TileSet * | tileset

## Detailed Description

Single frame sprite definition structure close to the VDP hardware sprite.

Parameters:

  Sprite.y | Y offset in Frame
  Sprite.attr | first tile index (relative to the AnimationFrame.tileset) and sprite attribut (priority, palette, H/V flip)
  Sprite.size_link | sprite size (see SPRITE_SIZE macro) in high byte
  Sprite.x | X offset in Frame
  tileset | tileset containing tiles for this animation frame (ordered for sprite)

The documentation for this struct was generated from the following file:

- sprite_eng.h

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